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	<title>Comments on: Xbox 360 DRM Can&#8217;t Handle RRoD</title>
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	<link>http://www.breakitdownblog.com/xbox-360-drm-cant-handle-rrod/</link>
	<description>A technical, gaming and current-events news site</description>
	<lastBuildDate>Sat, 21 Nov 2009 15:00:42 -0500</lastBuildDate>
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		<title>By: ShaggyTDawg</title>
		<link>http://www.breakitdownblog.com/xbox-360-drm-cant-handle-rrod/comment-page-1/#comment-13722</link>
		<dc:creator>ShaggyTDawg</dc:creator>
		<pubDate>Mon, 12 Jan 2009 21:22:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/xbox-360-drm-cant-handle-rrod/#comment-13722</guid>
		<description>Mike, That process would make sense. As far as I remember, I don&#039;t think that worked back when I posted, although I hadn&#039;t (and still haven&#039;t /knock on wood) had a RRoD to test it. 

Thanks for posting to confirm that there is now a solution. Looks like they finally fixed that shenanigan. Now if we could just convince them to get rid of DRM altogether...</description>
		<content:encoded><![CDATA[<p>Mike, That process would make sense. As far as I remember, I don&#8217;t think that worked back when I posted, although I hadn&#8217;t (and still haven&#8217;t /knock on wood) had a RRoD to test it. </p>
<p>Thanks for posting to confirm that there is now a solution. Looks like they finally fixed that shenanigan. Now if we could just convince them to get rid of DRM altogether&#8230;</p>
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		<title>By: Riyad Kalla</title>
		<link>http://www.breakitdownblog.com/xbox-360-drm-cant-handle-rrod/comment-page-1/#comment-13719</link>
		<dc:creator>Riyad Kalla</dc:creator>
		<pubDate>Mon, 12 Jan 2009 19:23:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/xbox-360-drm-cant-handle-rrod/#comment-13719</guid>
		<description>Mike, thanks for the heads up, especially with regard to problematic map-packs and how to re-get purchased content quickly.</description>
		<content:encoded><![CDATA[<p>Mike, thanks for the heads up, especially with regard to problematic map-packs and how to re-get purchased content quickly.</p>
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		<title>By: Mike</title>
		<link>http://www.breakitdownblog.com/xbox-360-drm-cant-handle-rrod/comment-page-1/#comment-13715</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Mon, 12 Jan 2009 16:29:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/xbox-360-drm-cant-handle-rrod/#comment-13715</guid>
		<description>If you just delete it (with the acception of rented material) and go to download history you can re-download everything you ever bought and the console ID will be reset for the new console. iv done this before, hope it helps. 

PS you may want to do this for map packs for games after an update if you have problems loading them, it took me forever to figure out i could re-download everything for free.</description>
		<content:encoded><![CDATA[<p>If you just delete it (with the acception of rented material) and go to download history you can re-download everything you ever bought and the console ID will be reset for the new console. iv done this before, hope it helps. </p>
<p>PS you may want to do this for map packs for games after an update if you have problems loading them, it took me forever to figure out i could re-download everything for free.</p>
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		<title>By: Riyad Kalla</title>
		<link>http://www.breakitdownblog.com/xbox-360-drm-cant-handle-rrod/comment-page-1/#comment-11870</link>
		<dc:creator>Riyad Kalla</dc:creator>
		<pubDate>Thu, 30 Oct 2008 04:44:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/xbox-360-drm-cant-handle-rrod/#comment-11870</guid>
		<description>Phoenix thanks for posting that dude, good to have a concrete reference.</description>
		<content:encoded><![CDATA[<p>Phoenix thanks for posting that dude, good to have a concrete reference.</p>
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		<title>By: Phoenix</title>
		<link>http://www.breakitdownblog.com/xbox-360-drm-cant-handle-rrod/comment-page-1/#comment-11866</link>
		<dc:creator>Phoenix</dc:creator>
		<pubDate>Wed, 29 Oct 2008 23:43:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/xbox-360-drm-cant-handle-rrod/#comment-11866</guid>
		<description>I&#039;ll just leave this here.


http://www.xbox.com/en-US/support/systemuse/xbox360/account/postrepair.htm</description>
		<content:encoded><![CDATA[<p>I&#8217;ll just leave this here.</p>
<p><a href="http://www.xbox.com/en-US/support/systemuse/xbox360/account/postrepair.htm" rel="nofollow">http://www.xbox.com/en-US/support/systemuse/xbox360/account/postrepair.htm</a></p>
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		<title>By: ShaggyTDawg</title>
		<link>http://www.breakitdownblog.com/xbox-360-drm-cant-handle-rrod/comment-page-1/#comment-8525</link>
		<dc:creator>ShaggyTDawg</dc:creator>
		<pubDate>Fri, 22 Feb 2008 02:57:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/xbox-360-drm-cant-handle-rrod/#comment-8525</guid>
		<description>Laurence, here&#039;s where everyone&#039;s having the problem though...

Multiple people might use one xbox, therefore there are multiple accounts. So if content I downloaded is only accessible to my account, that makes for less fun for all the other people who might use my xbox.

Say for instance my friends all come over and bring their accounts with them on their memory cards. We take turns playing halo 3 on xbox live. I&#039;ve paid for and downloaded the new map pack on my account. But since I did that before I got the RROD, if it&#039;s not my turn to be one of the 4 people playing... then everyone else isn&#039;t going to be playing the newer maps. Same thing goes for something like Guitar Hero III or any other game with downloaded content. 

It&#039;s not that big of a deal for content like movies and what not... more of an inconvience... But for games where your stats are kept up with... if I don&#039;t want people playing on my account, then are they just stuck with playing without the added content...

That&#039;s unacceptable.

Being a software engineer... I understand why they implemented this protection, to prevent piracy and copying and content and all that jazz... bla bla... However in their testing, they obviously didn&#039;t take into consideration what would happen if the hardware&#039;s ID did legitimately need to be changed.

I believe there should have obviously been some sort of process in place to transfer over or recode the DRM for content to a new system ID. I understand it&#039;s pretty difficult to implement a system allowing only microsoft to change the hardware ID on DRM. Probably actually impossible, but I won&#039;t delve into the realm of computer security here. Of course they weren&#039;t counting on such a monumental hardware failure rate, that would only lead to a blatantly obvious software failure as well

I wouldn&#039;t be surprised if Microsoft could pull this off with an updated DRM standard... only problem is all the old content might not be compatible with the new feature and they would have to authorize the redownload of tons and tons of content. Figuring all of that out and keeping track of it would likely cost millions.

But it&#039;s their fault for screwing this up... It&#039;s time they fix it. Just b/c we&#039;re all sheep and keep buying their products doesn&#039;t mean they can just give us the middle finger and not fix their buggy everything.</description>
		<content:encoded><![CDATA[<p>Laurence, here&#8217;s where everyone&#8217;s having the problem though&#8230;</p>
<p>Multiple people might use one xbox, therefore there are multiple accounts. So if content I downloaded is only accessible to my account, that makes for less fun for all the other people who might use my xbox.</p>
<p>Say for instance my friends all come over and bring their accounts with them on their memory cards. We take turns playing halo 3 on xbox live. I&#8217;ve paid for and downloaded the new map pack on my account. But since I did that before I got the RROD, if it&#8217;s not my turn to be one of the 4 people playing&#8230; then everyone else isn&#8217;t going to be playing the newer maps. Same thing goes for something like Guitar Hero III or any other game with downloaded content. </p>
<p>It&#8217;s not that big of a deal for content like movies and what not&#8230; more of an inconvience&#8230; But for games where your stats are kept up with&#8230; if I don&#8217;t want people playing on my account, then are they just stuck with playing without the added content&#8230;</p>
<p>That&#8217;s unacceptable.</p>
<p>Being a software engineer&#8230; I understand why they implemented this protection, to prevent piracy and copying and content and all that jazz&#8230; bla bla&#8230; However in their testing, they obviously didn&#8217;t take into consideration what would happen if the hardware&#8217;s ID did legitimately need to be changed.</p>
<p>I believe there should have obviously been some sort of process in place to transfer over or recode the DRM for content to a new system ID. I understand it&#8217;s pretty difficult to implement a system allowing only microsoft to change the hardware ID on DRM. Probably actually impossible, but I won&#8217;t delve into the realm of computer security here. Of course they weren&#8217;t counting on such a monumental hardware failure rate, that would only lead to a blatantly obvious software failure as well</p>
<p>I wouldn&#8217;t be surprised if Microsoft could pull this off with an updated DRM standard&#8230; only problem is all the old content might not be compatible with the new feature and they would have to authorize the redownload of tons and tons of content. Figuring all of that out and keeping track of it would likely cost millions.</p>
<p>But it&#8217;s their fault for screwing this up&#8230; It&#8217;s time they fix it. Just b/c we&#8217;re all sheep and keep buying their products doesn&#8217;t mean they can just give us the middle finger and not fix their buggy everything.</p>
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		<title>By: Riyad Kalla</title>
		<link>http://www.breakitdownblog.com/xbox-360-drm-cant-handle-rrod/comment-page-1/#comment-8448</link>
		<dc:creator>Riyad Kalla</dc:creator>
		<pubDate>Wed, 13 Feb 2008 19:19:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/xbox-360-drm-cant-handle-rrod/#comment-8448</guid>
		<description>Laurence, thanks for setting the record straight... I&#039;ve updated the top of the post to point to your comment incase anyone runs across it.</description>
		<content:encoded><![CDATA[<p>Laurence, thanks for setting the record straight&#8230; I&#8217;ve updated the top of the post to point to your comment incase anyone runs across it.</p>
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		<title>By: Laurence Hartje</title>
		<link>http://www.breakitdownblog.com/xbox-360-drm-cant-handle-rrod/comment-page-1/#comment-8447</link>
		<dc:creator>Laurence Hartje</dc:creator>
		<pubDate>Wed, 13 Feb 2008 19:14:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/xbox-360-drm-cant-handle-rrod/#comment-8447</guid>
		<description>I&#039;m anti-DRM, but this is FUD and incorrect.

As a person who has replaced his 360, I&#039;ve lost NO CONTENT. Here&#039;s how it works. If you purchase something through Live! it is authenticated to your 360&#039;s hardware id (at time of purchase), and your Live! account id. One of those has to match for the item to work. 

If you have your 360 replaced, then the hardware ids do not match. So you must be signed into Live! to play the content you&#039;ve purchased on the original console (this is how I have to play Live! arcade games that I purchased on my original console). Any new purchases work when you are signed out of Live!, since the hardware ids match.

The only time you are screwed is when: a) you&#039;ve bought rental content that expired while the machine was RRoDed. Who knows what MS&#039;s policy is for refunds in this case.

b) You loose access to the original Live! account when you get your new box (can&#039;t remember password, no e-mail access for account password reset).

My original 360 died, and I replaced it with an Elite. I can play every title that I purchased on my original console.

I think the incident must be a strange special case, as all the people I know who have replaced 360s still have access to original content. Of course, MS should have a way of fixing this (they &quot;protected&quot; the content, therefore they should have a policy and system in place for when this protection fails -- and telling the customer that they are screwed is NOT acceptable (although not surprising for MS) :)</description>
		<content:encoded><![CDATA[<p>I&#8217;m anti-DRM, but this is FUD and incorrect.</p>
<p>As a person who has replaced his 360, I&#8217;ve lost NO CONTENT. Here&#8217;s how it works. If you purchase something through Live! it is authenticated to your 360&#8217;s hardware id (at time of purchase), and your Live! account id. One of those has to match for the item to work. </p>
<p>If you have your 360 replaced, then the hardware ids do not match. So you must be signed into Live! to play the content you&#8217;ve purchased on the original console (this is how I have to play Live! arcade games that I purchased on my original console). Any new purchases work when you are signed out of Live!, since the hardware ids match.</p>
<p>The only time you are screwed is when: a) you&#8217;ve bought rental content that expired while the machine was RRoDed. Who knows what MS&#8217;s policy is for refunds in this case.</p>
<p>b) You loose access to the original Live! account when you get your new box (can&#8217;t remember password, no e-mail access for account password reset).</p>
<p>My original 360 died, and I replaced it with an Elite. I can play every title that I purchased on my original console.</p>
<p>I think the incident must be a strange special case, as all the people I know who have replaced 360s still have access to original content. Of course, MS should have a way of fixing this (they &#8220;protected&#8221; the content, therefore they should have a policy and system in place for when this protection fails &#8212; and telling the customer that they are screwed is NOT acceptable (although not surprising for MS) <img src='http://www.breakitdownblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: manny</title>
		<link>http://www.breakitdownblog.com/xbox-360-drm-cant-handle-rrod/comment-page-1/#comment-8431</link>
		<dc:creator>manny</dc:creator>
		<pubDate>Tue, 12 Feb 2008 19:02:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/xbox-360-drm-cant-handle-rrod/#comment-8431</guid>
		<description>yea thanks my friends with xboxes are chewing hard on this lol</description>
		<content:encoded><![CDATA[<p>yea thanks my friends with xboxes are chewing hard on this lol</p>
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