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Tag Archive | "PhysX"

Mirror’s Edge on the PC Gets NVIDIA PhysX Material Enhancements

Thursday, November 20, 2008

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Ouch… right after Mirror’s Edge was released on consoles as either a love it or hate it ordeal (I’d say I lean towards the first) it looks like they are sprucing up the PC launch of the title with full physical material rendering done by the NVIDIA PhysX engine that was recently integrated directly into [...]

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Intel Claims Upcoming Core i7 Nehalem Architecture to be 50% Faster

Thursday, October 9, 2008

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Expreview.com got ahold of a marketing doc from Intel that claimed the upcoming Nehalem-based “Core i7″ architecture would be approximately 50% faster than the existing 3.2Ghz QX9770 CPU. More specifically the document quotes the following vauge-ish values: 38% more rendering performance 41% more movie editing and conversion performance 52% more 3D gaming performance Let’s try and de-marketing-asshole-ify these numbers [...]

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NVIDIA Released PhysX-Enabled Drivers and Demos

Tuesday, August 12, 2008

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Right after we got done covering the news that the upcoming 177.79 Forceware drivers from NVIDIA would add the PhysX physics engine support, NVIDIA made liars out of us and released that PhysX engine support in their new 177.83 drivers… so burn… on us I guess… Either way, getting tasty physics in games via your existing [...]

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Upcoming NVIDIA GeForce 177.79 Drivers to add PhysX Acceleration

Monday, August 11, 2008

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Greg Amerson sent along news that after NVIDIA’s purchase of AGEIA a few months back the porting of the PhysX hardware-accelerated physics engine to NVIDIA’s CUDA software platform is complete and will be shipping in the GeForce 177.79 Forceware drivers. This addition will allow folks playing PhysX-enhanced games with supported 8000 series and 9000 series cards [...]

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NVIDIA Physics Engine, CUDA-Based

Friday, February 15, 2008

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In a correction to yesterday’s story about NVIDIA integrating the PhysX engine work from the AGEIA purchase, Laurence Hartje sends in news that it looks like the physics engine is being ported to CUDA, NVIDIA’s software platform for executing generic code on a GPU. So it’s possible when the time is right, that this upgrade will [...]

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NVIDIA to add PhysX Engine to Cards

Thursday, February 14, 2008

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Grant Gochnauer sends along some pretty cool gaming news, Shack reports that NVIDIA confirmed they will be integrated the PhysX physics engine technology from the AGEIA purchase onto their graphics cards. The one thing I’m curious about is… how? These things weren’t small to start off with, looking like smallish video cards as it was: and they [...]

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