Thanks goes out to Grant Gochnauer for sending in some links about the new Intel Core i7 “Nehalem” launch. While not quite the “50-100% faster” claims that Intel was making… or even the “50% faster across the board” claims they made, Nehalem is still looking like a nice upgrade over the current Core 2 architecture. Just [...]
Continue reading...Wednesday, November 5, 2008
Grant Gochnauer just sent in a link to an announcement that SanDisk has improved random disk writes on SSDs by a factor of 100x. This improvement is a direct result of SanDisk utilizing it’s new ExtremeFFS file system. The core design elements of ExtremeFFS that make this improvement possible are: Page-based algorithm: Customized for popular operating systems [...]
Continue reading...Saturday, October 11, 2008
We got a story on the front page of Slashdot… and got our assess handed to us literally 2mins later with server load jumping from 0.56 to 10 and then off into the 40s where the server just decided to melt instead of host pages. During the last few hours we’ve been troubleshooting what went wrong [...]
Continue reading...Thursday, October 9, 2008
Expreview.com got ahold of a marketing doc from Intel that claimed the upcoming Nehalem-based “Core i7″ architecture would be approximately 50% faster than the existing 3.2Ghz QX9770 CPU. More specifically the document quotes the following vauge-ish values: 38% more rendering performance 41% more movie editing and conversion performance 52% more 3D gaming performance Let’s try and de-marketing-asshole-ify these numbers [...]
Continue reading...Friday, August 22, 2008
Ars has a piece up about the Tracemonkey JavaScript engine work that we will first see in Firefox 3.1 (currently in nightlies) but is the first part of major JavaScript work known as Tamarin that won’t be seen until Firefox 4.0. Apparently the Mozilla JavaScript engine is getting worked over from the ground up with an [...]
Continue reading...Monday, August 4, 2008
In a Quake-Con 08 interview with the GameTrailers crew, John Carmack (lead genius behind the engines of id Software) was talking about console development. He said that while the PS3 is harder to develop for (you spend more time separating the work and collaborating with all 8 processors) it is much better than “back in the [...]
Continue reading...Wednesday, July 30, 2008
Gametrailers has put together a comparison video for Soulcalibur IV that compares the Playstation 3 and Xbox 360 versions of the game. While the scenes were in motion I could barely see a difference, but at a few moments during the action stopping, I suddenly saw it… I suddenly saw the “epicly more powerful” PS3 [...]
Continue reading...Tuesday, June 17, 2008
Over the years, The “Break it Down” Blog has had opportunities to host with a handful of tier-1 providers and has always had to moved as traffic increased and the provider’s service was unable to keep up or even cover the promised level of service. In 2007 The “Break it Down” Blog moved to RimuHosting for [...]
Continue reading...Thursday, June 5, 2008
First, thanks to Grant Gochnauer for sending this across, it’s a kick-ass preview of the upcoming (end of year most likely) Nehalem CPUs and Chipsets from Intel. Secondly let’s thank Anandtech for sneaking into the Intel expo and capping off these benchmarks for us. Quick Tips Nehalem is the upcoming CPU design from Intel at 45nm to [...]
Continue reading...Tuesday, May 27, 2008
Samsung has released the world’s largest solid state drive (SSD) in the form of their new 256GB FlashSSD flagship drive. For those not in the know about the SSD craze, basically these hard drives are giant collections of flash-based memory, offering no moving parts (physically very strong, don’t need to worry about dropping it killing it) [...]
Continue reading...Friday, April 4, 2008
Robert Heron sent in a pretty cool link over to the Beyond3D forums where a list of popular games and their true rendering resolutions were given. For Reference: 1080p = 1920×1080 720p = 1280×720 Here’s a snippet as an example: Army of Two = 720p (no AA, downscaled to 685p with black borders, no adjustable border) Call of Duty 4 = [...]
Continue reading...Thursday, February 28, 2008
(Author’s Note: No, using a half topless woman is not a cheap gimmick to get you to read this article… it’s… art… with boobs… so technically, it’s boobs-art. Whatever, you wouldn’t understand, you aren’t as artistic as I am) Grant Gochnauer and Marc Chung sent in a slew of benchmarks for the nightly builds of Firefox [...]
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Thursday, November 6, 2008
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