Ouch… right after Mirror’s Edge was released on consoles as either a love it or hate it ordeal (I’d say I lean towards the first) it looks like they are sprucing up the PC launch of the title with full physical material rendering done by the NVIDIA PhysX engine that was recently integrated directly into [...]
Continue reading...Friday, August 29, 2008
Just after news leaking out (unconfirmed by NVIDIA) that all G84 and G86-based GPUs from NVIDIA were fundamentally flawed, it looks like the news continues to get worse as apparently all G92s and G92b-based cards (8800 series, 9600 series, etc.) are suffering the same fate. The realization that there was an epic problem across the board [...]
Continue reading...Friday, August 15, 2008
Reading through phoronix I ran across an article about NVIDIA’s updated driver release and some links to some forum posts about how NVIDIA’s 2D rendering performance has progressively gotten so bad as the Linux desktop had migrated towards more advanced rendering solutions like XRender (used a lot in KDE 4.x). Some members have said that 2D [...]
Continue reading...Tuesday, August 12, 2008
Right after we got done covering the news that the upcoming 177.79 Forceware drivers from NVIDIA would add the PhysX physics engine support, NVIDIA made liars out of us and released that PhysX engine support in their new 177.83 drivers… so burn… on us I guess… Either way, getting tasty physics in games via your existing [...]
Continue reading...Monday, August 11, 2008
Greg Amerson sent along news that after NVIDIA’s purchase of AGEIA a few months back the porting of the PhysX hardware-accelerated physics engine to NVIDIA’s CUDA software platform is complete and will be shipping in the GeForce 177.79 Forceware drivers. This addition will allow folks playing PhysX-enhanced games with supported 8000 series and 9000 series cards [...]
Continue reading...Sunday, July 20, 2008
You remember that old saying “Follow the money?” whenever you wanted to find the answer to something? It still applies… For years now PC Gaming has “been dying” and giving way to consoles; the more locked down, publiser/advertiser friendly, vendor lock-in-encouraging devices that have meant to replace the 20 billion PC gamers on the planet. Yea after [...]
Continue reading...Friday, February 15, 2008
In a correction to yesterday’s story about NVIDIA integrating the PhysX engine work from the AGEIA purchase, Laurence Hartje sends in news that it looks like the physics engine is being ported to CUDA, NVIDIA’s software platform for executing generic code on a GPU. So it’s possible when the time is right, that this upgrade will [...]
Continue reading...Thursday, February 14, 2008
Grant Gochnauer sends along some pretty cool gaming news, Shack reports that NVIDIA confirmed they will be integrated the PhysX physics engine technology from the AGEIA purchase onto their graphics cards. The one thing I’m curious about is… how? These things weren’t small to start off with, looking like smallish video cards as it was: and they [...]
Continue reading...Friday, November 30, 2007
Wow… DigiTimes is reporting (via Engadget) that NVIDIA isn’t planning on releasing it’s revised GeForce 9 series cards until February ‘08 with the initial D9E high-end card, and then rounding out the offering with value parts in June. While not much is known at this point what the new cards will bring, a few goodies [...]
Continue reading...Sunday, August 13, 2006
Over on X-Fi zone there has been a post outlining Creative’s findings while trying to figure out what the deal with the popping and crackling X-Fi customers have been having. It seems that there are ‘holdoff’ times of up to 2ms created by the nForce4 motherboard according to Creative that is causing the popping and [...]
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Thursday, November 20, 2008
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