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Tag Archive | "Mirror’s Edge"

Mirror’s Edge on the PC Gets NVIDIA PhysX Material Enhancements

Thursday, November 20, 2008

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Ouch… right after Mirror’s Edge was released on consoles as either a love it or hate it ordeal (I’d say I lean towards the first) it looks like they are sprucing up the PC launch of the title with full physical material rendering done by the NVIDIA PhysX engine that was recently integrated directly into [...]

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New Footage of Mirror’s Edge: Master’s Challenge

Wednesday, November 5, 2008

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This is some new gameplay footage from the “Master’s Challenge” Level (level 4) from Mirror’s Edge, which is coming out on the 17th of this month, enjoy:

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TGS: Mirror’s Edge Gameplay Video

Thursday, October 9, 2008

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More Mirror’s Edge gameplay goodness. If you were already excited for this game, all this video is gong to do is make you have a stroke, and if you didn’t give two shits about this game, then this video will give you many examples why you might have a learning disorder and need to be [...]

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GDC: Mirror’s Edge Extended Gameplay and Aerobatics

Wednesday, August 20, 2008

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An excellent extended segment of more Mirror’s Edge gameplay, the one different about this gameplay video is how much of the aerobatics they show off, looks like a few ways to accomplish the same thing (wall-scale and leap or just run and jump) but overall the sense of “holy shit I’m flying around really high [...]

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E3: Mirror’s Edge Gameplay Video - Ridiculously Beautiful

Tuesday, July 15, 2008

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Mirror’s Edge is shaping up to look like a ridiculously beautiful, thematic and emotionally driven game… I’m not sure how else to describe it. Just check out the gameplay video below. The combination of the city coloring and design style (world is bland but detailed and focus points are sharply highlighted using color, but don’t look [...]

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Mirror’s Edge Animated Story Trailer

Thursday, July 10, 2008

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If you haven’t been keeping an eye on the gaming scene for a while, there is a game titled “Mirror’s Edge” with a eye-catching art design, tight first-person perspective, and so far a completely unknown story premise. A new animated trailer has dropped that explains the premise of the story now; essentially in some obscure dyosotopic [...]

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