There is no avoiding it, multiplayer support in a game, even the longest RPG, can extend a game’s life well beyond it’s initial single-player play through; even allowing the game to grow into it’s own cult status like a Halo or Counter Strike. While most players used to seem pretty satisfied with Death Match or CTF [...]
Continue reading...Wednesday, June 25, 2008
We covered Mercenaries 2: World in Flames almost a year ago with a demo movie from E3 that showed off the 1 things that the developers had as a design requirement since Day 1: “If you cannot blow it up, it shouldn’t be in the game”. The game got delayed quite a bit and is looking [...]
Continue reading...Friday, August 25, 2006
Ok so the new demo of Just Cause is on XBox Live, I downloaded it and gave it a spin and here is what I think: Fun. Not GTA-murder-a-hooker-and-ride-over-pedestrians fun, but MDK-fun. For those of you that didn’t play MDK or don’t remember it, it was this kookie game from Shiny (before they reuined the Matrix [...]
Continue reading...
Tuesday, September 30, 2008
4 Comments