Mercenaries 2: World in Flames has had us pumped since last year when they stated showing the thing off. The whole “if it can’t be blown up, it doesn’t belong in the game” adage that the team lives by is gold. It looks like this year at GDC the team has dropped a bunch of [...]
Continue reading...Wednesday, August 20, 2008
Damn… essentially looks like: The Thing (An awesome movie) BioShock Chronicles of Riddick: Escape from Butcher Bay Condemned All mixed together to make sure you shit your pants, check it out: Thanks VE3D!
Continue reading...Wednesday, August 20, 2008
An excellent extended segment of more Mirror’s Edge gameplay, the one different about this gameplay video is how much of the aerobatics they show off, looks like a few ways to accomplish the same thing (wall-scale and leap or just run and jump) but overall the sense of “holy shit I’m flying around really high [...]
Continue reading...Wednesday, August 20, 2008
Summary: [6 out of 10] Alone in the Dark is a collection of excellent ideas, none of them quite polished to completion and all put together in a relatively ho-hum story resulting in a rough-edged title that can sometimes be a lot of fun to play and sometimes drive you mad. Overview This is a action survival game [...]
Continue reading...Wednesday, August 20, 2008
After our first peek at Far Cry 2 last year, subsequent engine Tech Demo videos and most recently, excellently directed game trailers we’ll admit, we are going ga-ga for Far Cry 2. As if all that wasn’t already enough for us to be fawning over the title like Ubisoft was paying us in gold bricks, a [...]
Continue reading...Sunday, August 17, 2008
We have been covering Far Cry 2 quite a bit recently, not because we were that much of fans of the original or even that big of Crysis fans, but because Far Cry 2 is actually surprising us with how good it’s looking. Following a recent Far Cry 2 media blitz, the Ubisoft team working on [...]
Continue reading...Tuesday, August 5, 2008
We gave our impressions of the upcoming Red Faction: Guerrilla yesterda and today we are following that up with a compilation of all the gameplay videos that are online so far. The game has a nice “Lost Planet” aesthetic to it, not just with the explosions but also the weapon/movement/level designer. Naturally what makes this “Red [...]
Continue reading...Tuesday, August 5, 2008
When we originally saw the announcement about Mortal Kombat continuing it’s development forward with the cross-breeding of the DC Universe comic characters, we didn’t know what to think. Hitting people in the face and ripping their spines out is usually always fun, so we didn’t really care who the punching bags were. VE3D dropped an extended [...]
Continue reading...Sunday, August 3, 2008
As Red Faction: Guerrilla get’s alittle closer to release, THQ has opened up their multiplayer beta test to anyone lucky enough to get a key. Thankfully we were one of the chosen few to score one of these keys, here are our impressions on how the multiplayer component is shaping up. First off, the action is [...]
Continue reading...Saturday, August 2, 2008
Summary [7.5 out of 10] Top Spin 3 offers a deep tennis experience for players willing to learn the more complex control mechanisms while casual players can mostly still enjoy a quick game of tennis. A limited soundtrack, average graphics/environments and a limited licensed roster keep this title from shining as brightly as it could. Outline Introduction Player Creation [...]
Continue reading...Friday, August 1, 2008
We’ve been lightly covering Saints Row 2 now since December especially the inevitable comparisons to Grand Theft Auto 4. The assumption has always been that as soon as GTA4 came out, Saints Row 2 would cease to have a reason to exist, but it’s looking like an extra 8 months of development time with free license [...]
Continue reading...Wednesday, July 30, 2008
Gametrailers has put together a comparison video for Soulcalibur IV that compares the Playstation 3 and Xbox 360 versions of the game. While the scenes were in motion I could barely see a difference, but at a few moments during the action stopping, I suddenly saw it… I suddenly saw the “epicly more powerful” PS3 [...]
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Wednesday, August 20, 2008
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