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Tag Archive | "gameplay"

GDC: Mercenaries 2: World in Flames Co-Op Gameplay Video

Friday, August 22, 2008

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Update #1: While we still stick to the assessment set forth in this article, please scroll to about 80% of the movie atleast and watch as the helicopter player picks up the tank player, and the tank player keeps shooting from the air as the helicopter flies the tank around… that is fucking brilliant. After the [...]

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GDC: Guitar Hero: World Tour Bon Jovi Gameplay Video

Wednesday, August 20, 2008

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Hot on the heels of the high resolution screenshots from the upcoming Guitar Hero: World Tour, we have gameplay video of a band performing Bon Jovi’s “Living on a Prayer”, check it out:

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GDC: Prince of Persia (Reimagined) Walkthrough Gameplay Video

Wednesday, August 20, 2008

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This isn’t the re-imagined Prince of Persia from 3 years ago that resulted in 3 sequels, or even the re-imagined-classic one that was on Xbox Live last year, nope… this is a re-re-imagined version from Ubisoft whose art direction I find breathtaking. I’ll be honest, I’m not that jazzed by the gameplay, I don’t care for [...]

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GDC: Mercenaries 2: World in Flames is Insanity

Wednesday, August 20, 2008

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Mercenaries 2: World in Flames has had us pumped since last year when they stated showing the thing off. The whole “if it can’t be blown up, it doesn’t belong in the game” adage that the team lives by is gold. It looks like this year at GDC the team has dropped a bunch of [...]

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GDC: Cryostasis: Sleep of Reason Gameplay Video

Wednesday, August 20, 2008

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Damn… essentially looks like: The Thing (An awesome movie) BioShock Chronicles of Riddick: Escape from Butcher Bay Condemned All mixed together to make sure you shit your pants, check it out: http://ve3dmovies.ign.com/videos/03/54/35453_CryostasisGC08Trailer.flv Thanks VE3D!

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GDC: Mirror’s Edge Extended Gameplay and Aerobatics

Wednesday, August 20, 2008

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An excellent extended segment of more Mirror’s Edge gameplay, the one different about this gameplay video is how much of the aerobatics they show off, looks like a few ways to accomplish the same thing (wall-scale and leap or just run and jump) but overall the sense of “holy shit I’m flying around really high [...]

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Alone in the Dark Review

Wednesday, August 20, 2008

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Summary: [6 out of 10] Alone in the Dark is a collection of excellent ideas, none of them quite polished to completion and all put together in a relatively ho-hum story resulting in a rough-edged title that can sometimes be a lot of fun to play and sometimes drive you mad. Overview This is a action survival game [...]

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GDC: Far Cry 2 Map Editor is Dead Easy and Fully Interactive

Wednesday, August 20, 2008

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After our first peek at Far Cry 2 last year, subsequent engine Tech Demo videos and most recently, excellently directed game trailers we’ll admit, we are going ga-ga for Far Cry 2. As if all that wasn’t already enough for us to be fawning over the title like Ubisoft was paying us in gold bricks, a [...]

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Far Cry 2 is Looking Awesome

Sunday, August 17, 2008

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We have been covering Far Cry 2 quite a bit recently, not because we were that much of fans of the original or even that big of Crysis fans, but because Far Cry 2 is actually surprising us with how good it’s looking. Following a recent Far Cry 2 media blitz, the Ubisoft team working on [...]

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Red Faction: Guerrilla Gameplay Video

Tuesday, August 5, 2008

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We gave our impressions of the upcoming Red Faction: Guerrilla yesterda and today we are following that up with a compilation of all the gameplay videos that are online so far. The game has a nice “Lost Planet” aesthetic to it, not just with the explosions but also the weapon/movement/level designer. Naturally what makes this “Red [...]

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Mortal Kombat vs. DC Universe Gameplay Video

Tuesday, August 5, 2008

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When we originally saw the announcement about Mortal Kombat continuing it’s development forward with the cross-breeding of the DC Universe comic characters, we didn’t know what to think. Hitting people in the face and ripping their spines out is usually always fun, so we didn’t really care who the punching bags were. VE3D dropped an extended [...]

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Red Faction: Guerrilla Impressions

Sunday, August 3, 2008

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As Red Faction: Guerrilla get’s alittle closer to release, THQ has opened up their multiplayer beta test to anyone lucky enough to get a key. Thankfully we were one of the chosen few to score one of these keys, here are our impressions on how the multiplayer component is shaping up. First off, the action is [...]

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