There is no avoiding it, multiplayer support in a game, even the longest RPG, can extend a game’s life well beyond it’s initial single-player play through; even allowing the game to grow into it’s own cult status like a Halo or Counter Strike. While most players used to seem pretty satisfied with Death Match or CTF [...]
Continue reading...Sunday, September 14, 2008
Another blog entry from our trip to New Zealand… perfect fare for a tech blog right? Here I will make it techie: Internet access is expensive here and not as many places as you would find it in the US. Ok enough about that, we landed at 6am in Auckland after our surprising comfortable 13hr flight [...]
Continue reading...Thursday, September 11, 2008
After the Monolith team broke from the Vivendi group and began work on FEAR 2, there was talk of Vivendi having the rights to the “FEAR” name, so the real sequel of FEAR was always intended to be Project Origin, with “FEAR 2″ being some retarded knock-off that Vivendi shot out using all the FEAR [...]
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Tuesday, September 30, 2008
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