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Tag Archive | "design"

Microsoft Will Never Understand Usability - Vista Device Driver Security Example

Monday, November 17, 2008

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We took our first look at Microsoft’s inbility to create something genuinely useful and a minature review of Vista when we evaluated Windows Vista Backup at the beginning of the year. The premise of that article being that by evaluating a single program, and all the usability/functionality flaws it had, you got an impression of [...]

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IMDB Epic Site Redesign Leaves Something to be Desired

Wednesday, August 13, 2008

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I’m all for huge corporate visual overhauls. Now adays they take months to roll out and usually stay in service for a decade, but what happens when one company’s site redesign is so epic that it can’t even be measured? That’s what happened with IMDB. If you visit IMDB you’ll see the same old site we’ve [...]

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Mega Man 9 to Feature Optional Glitches

Monday, August 4, 2008

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Confused? So are we. In an interview with Gamasutra, Mega Man 9 producer, Hironobu Takeshita reveals that Mega Man 9 will feature classic glitches from previous 8-bit installments. One of the more common glitches were sprites would start to flicker if you had more then three enemy’s on screen at a time. Takeshita went on to explain [...]

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Rock Band 2 Guitar Pictures

Tuesday, July 1, 2008

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We’ve been covering the up-coming war between Guitar Hero: World Tour and Rock Band 2 as the details unfold… this is mostly because I finally played one of these games and see why people like them so much; they are pretty fun. Since Guitar Hero: World Tour got the announcement-drop on Rock Band 2, Rock Band [...]

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New Site Redesign Launched!

Saturday, May 24, 2008

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Well it’s been years but we finally made the move to a new site design, we hope you like it. Here’s a quick breakdown of the goodies available now with the new layout: Besides the improved look we also rolled out optimizations across the site design itself so it should load much faster for most folks. Another [...]

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Alone in the Dark: Cutting Edge Design

Friday, May 23, 2008

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And now, I’m not just referring to the insanely realistic physics/material engine in the game that has been demoed before, I’m referring to the use of ‘DVD chapters’ to allow shuffling through the game. Let me explain… Every game, ever, has had the design that you only progress by completing the levels in-order. Old-school games gave you [...]

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GIMP 2.4 Released

Thursday, October 25, 2007

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Chris Hunkele sent this in yesterday, it looks like everyone’s favorite Photoshop clone, GIMP, finally released it’s 2.4 version after years of development from the 2.2 stream. This is a pretty huge release as the team has been working on some major rewritten aspects to GIMP for a long time, and now they have finally made [...]

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What if Google, Designed for Google?

Tuesday, October 16, 2007

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Todd Swarthout sends in a great link, what if Google had to design it’s own page to be optimized for Google? It would look like this…

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GIMP 2 for Photographers

Thursday, October 4, 2007

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First off, if you are a professional photographer you probably have a Mac and probably have Photoshop on it. But if you aren’t a professional, are just getting started or don’t want to pay Adobe more than your camera is worth for photo-editing software… this might be for you. GIMP is the “Gnu Image Manipulation Program”. [...]

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Making Sexy CSS Buttons

Monday, May 7, 2007

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This is a cool tip on how to make sexy CSS buttons. Just a quick heads up, the buttons are images, but the way they are sliced up is smart. It’s one super long image that is culled to the right length, then the right-hand end is popped onto the right edge like the top [...]

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