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	<title>Comments on: Street Fighter IV (Xbox 360) Review</title>
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	<description>A technical, gaming and current-events news site</description>
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		<title>By: King of Fighters XII (Xbox 360) Review &#124; The "Break it Down" Blog</title>
		<link>http://www.breakitdownblog.com/street-fighter-iv-xbox-360-review/comment-page-1/#comment-17233</link>
		<dc:creator>King of Fighters XII (Xbox 360) Review &#124; The "Break it Down" Blog</dc:creator>
		<pubDate>Wed, 12 Aug 2009 23:42:48 +0000</pubDate>
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		<description>[...] at least dabbled in just about all of the major fighting game franchises since I was in high school. I always found the SNK fighters fun and interesting if not particularly [...]</description>
		<content:encoded><![CDATA[<p>[...] at least dabbled in just about all of the major fighting game franchises since I was in high school. I always found the SNK fighters fun and interesting if not particularly [...]</p>
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		<title>By: Vote on the King of Fighters XII Box Art &#124; The "Break it Down" Blog</title>
		<link>http://www.breakitdownblog.com/street-fighter-iv-xbox-360-review/comment-page-1/#comment-16011</link>
		<dc:creator>Vote on the King of Fighters XII Box Art &#124; The "Break it Down" Blog</dc:creator>
		<pubDate>Wed, 06 May 2009 03:04:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/?p=5978#comment-16011</guid>
		<description>[...] of the fighter platform, this is the only way to play fighters and for others, seeing classics like Street Fighter IV move to full 3D was jarring at first, but I think Capcom has shown with careful attention to [...]</description>
		<content:encoded><![CDATA[<p>[...] of the fighter platform, this is the only way to play fighters and for others, seeing classics like Street Fighter IV move to full 3D was jarring at first, but I think Capcom has shown with careful attention to [...]</p>
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		<title>By: Montaz</title>
		<link>http://www.breakitdownblog.com/street-fighter-iv-xbox-360-review/comment-page-1/#comment-15890</link>
		<dc:creator>Montaz</dc:creator>
		<pubDate>Sat, 25 Apr 2009 15:39:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/?p=5978#comment-15890</guid>
		<description>Also ugly:

1. C. Viper has a pouch in her crotch.
2. Seth is one of the most cheap bosses ever
3. watching the full credits to unlock a character
4. no air block
5. jumping is stiffer and more limited than any other sf game
6. There is no &quot;real&quot; easy setting. Easiest can still be difficult.
7. Throw. It should just be right+punch or left+punch (like old-school)</description>
		<content:encoded><![CDATA[<p>Also ugly:</p>
<p>1. C. Viper has a pouch in her crotch.<br />
2. Seth is one of the most cheap bosses ever<br />
3. watching the full credits to unlock a character<br />
4. no air block<br />
5. jumping is stiffer and more limited than any other sf game<br />
6. There is no &#8220;real&#8221; easy setting. Easiest can still be difficult.<br />
7. Throw. It should just be right+punch or left+punch (like old-school)</p>
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