Gametrailers has put together a comparison video for Soulcalibur IV that compares the Playstation 3 and Xbox 360 versions of the game. While the scenes were in motion I could barely see a difference, but at a few moments during the action stopping, I suddenly saw it… I suddenly saw the “epicly more powerful” PS3 hardware barely eek out a graphical lead over the Xbox 360… almost 2 years after launch.
It mostly seems to be in the texture quality, I don’t know if the game is compressed more heavily on the Xbox 360 to fit it all on the single DVD or if the 360 itself had to have downsampled textures to process it at an accessible framerate.
Check it out:




















July 31st, 2008 at 8:04 pm
very cool
many analyst say that graphics on the xbox are already at it’s peak while the ps3 needs about 2 or 3 years for that to happen, then the difference will be a lot more and graphics toned down to keep up the speed on the xbox…
August 1st, 2008 at 6:20 am
Manny very true, I’m going to be increasing curious about this as middleware improves on both.
Metal Gear Solid 4 was really an epic show-piece for the PS3, but the only thing comparable I can think of is Gears of War, which looks surprisingly good on the Xbox… for all intents and purposes I would assume that you couldn’t pull of Gears-level-graphics on the 360, but I guess you can.
MGS is a step above that, much more movie-esque in presentation as well… but time will only tell with dual-console releases that we can 1:1 compare like Soulcalibur IV.
Fingers crossed! (I wouldn’t mind getting rid of my RRoD-happy Xbox)