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	<title>Comments on: Resident Evil 5 (Xbox 360) Review</title>
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		<title>By: no0ody97</title>
		<link>http://www.breakitdownblog.com/resident-evil-5-xbox-360-review/comment-page-1/#comment-17039</link>
		<dc:creator>no0ody97</dc:creator>
		<pubDate>Fri, 31 Jul 2009 02:25:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/?p=6092#comment-17039</guid>
		<description>yea i apruciate this chooin pictures in the bad and the good because everything is realy true</description>
		<content:encoded><![CDATA[<p>yea i apruciate this chooin pictures in the bad and the good because everything is realy true</p>
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		<title>By: olivia</title>
		<link>http://www.breakitdownblog.com/resident-evil-5-xbox-360-review/comment-page-1/#comment-15885</link>
		<dc:creator>olivia</dc:creator>
		<pubDate>Fri, 24 Apr 2009 22:41:24 +0000</pubDate>
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		<description>leon&gt;chris</description>
		<content:encoded><![CDATA[<p>leon&gt;chris</p>
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		<title>By: Anthony</title>
		<link>http://www.breakitdownblog.com/resident-evil-5-xbox-360-review/comment-page-1/#comment-15850</link>
		<dc:creator>Anthony</dc:creator>
		<pubDate>Wed, 22 Apr 2009 10:39:31 +0000</pubDate>
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		<description>There actually is a hot key assignment to the D-pad implemented in the game. You can assign 4 items to the left, right, up and down arrows on the D-pad. Basically, these have to be arranged in the top, down, left and right squares of the inventory menu. No corners or middle squares; save those for ammo. I didn&#039;t realize it at first, and I still don&#039;t use it much, but it helps in having weapons and healing items assigned to the D-pad.

I thought it was a nice touch going back to Umbrella, but there are so many unanswered questions leftover from that period, the story really should have been longer and could have been more gripping. Whatever happened to Sherry? What about Wesker&#039;s statement of &#039;resurrecting&#039; Steve from Code: Veronica? Was it really necessary to make Spencer how he is in the game as opposed to the creepy bastard Wesker was concerned about in &quot;Wesker&#039;s Report II&quot;? Whether you liked certain characters or not, there are several stories in Resident Evil that have never been resolved. And Spencer definitely got shafted. It seems like Resident Evil 5 had almost too limited a cast. It really all just came down to Chris, Sheva, Excella, and Wesker, and a certain other someone I won&#039;t mention, when you got down to it. It seems like there should&#039;ve been three or four more characters, not counting Irving and Chris and Sheva&#039;s support team.

Chris is bland. I&#039;m not saying I dislike him, but he didn&#039;t get me particularly interested in him. Sheva was slightly better, because of her background, but even then, we had to read most of it in a file. I think the problem is, they never fully developed his character. In RE1, he was a cop investigating the mansion and the focus was on the horror setting, so of course there wasn&#039;t time for heavy character development. We didn&#039;t see him show up again until years later in Code: Veronica, and that time he was looking for Claire, so again, his character development got throw by the wayside in favor of something else. Now we see him in RE5 many years later, and we&#039;ve skipped over a huge chunk of his story with the B.S.A.A., so there&#039;s no real reason for us to care about Chris besides him being familiar. We got to see Leon grow in RE2 character wise, and later on, we saw a completely different side to him after he had matured and gone through a lot of training. If Capcom wants us to care more about Chris, they&#039;re going to have to do some downloadable missions or something where we see some of his and Jill&#039;s exploits in the B.S.A.A. Which I hope they do, because I really don&#039;t want to wait three or four years for another game, when other companies are putting out extra missions for their games on Xbox Live.</description>
		<content:encoded><![CDATA[<p>There actually is a hot key assignment to the D-pad implemented in the game. You can assign 4 items to the left, right, up and down arrows on the D-pad. Basically, these have to be arranged in the top, down, left and right squares of the inventory menu. No corners or middle squares; save those for ammo. I didn&#8217;t realize it at first, and I still don&#8217;t use it much, but it helps in having weapons and healing items assigned to the D-pad.</p>
<p>I thought it was a nice touch going back to Umbrella, but there are so many unanswered questions leftover from that period, the story really should have been longer and could have been more gripping. Whatever happened to Sherry? What about Wesker&#8217;s statement of &#8216;resurrecting&#8217; Steve from Code: Veronica? Was it really necessary to make Spencer how he is in the game as opposed to the creepy bastard Wesker was concerned about in &#8220;Wesker&#8217;s Report II&#8221;? Whether you liked certain characters or not, there are several stories in Resident Evil that have never been resolved. And Spencer definitely got shafted. It seems like Resident Evil 5 had almost too limited a cast. It really all just came down to Chris, Sheva, Excella, and Wesker, and a certain other someone I won&#8217;t mention, when you got down to it. It seems like there should&#8217;ve been three or four more characters, not counting Irving and Chris and Sheva&#8217;s support team.</p>
<p>Chris is bland. I&#8217;m not saying I dislike him, but he didn&#8217;t get me particularly interested in him. Sheva was slightly better, because of her background, but even then, we had to read most of it in a file. I think the problem is, they never fully developed his character. In RE1, he was a cop investigating the mansion and the focus was on the horror setting, so of course there wasn&#8217;t time for heavy character development. We didn&#8217;t see him show up again until years later in Code: Veronica, and that time he was looking for Claire, so again, his character development got throw by the wayside in favor of something else. Now we see him in RE5 many years later, and we&#8217;ve skipped over a huge chunk of his story with the B.S.A.A., so there&#8217;s no real reason for us to care about Chris besides him being familiar. We got to see Leon grow in RE2 character wise, and later on, we saw a completely different side to him after he had matured and gone through a lot of training. If Capcom wants us to care more about Chris, they&#8217;re going to have to do some downloadable missions or something where we see some of his and Jill&#8217;s exploits in the B.S.A.A. Which I hope they do, because I really don&#8217;t want to wait three or four years for another game, when other companies are putting out extra missions for their games on Xbox Live.</p>
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