RSS

Real Rendering Resolutions of Console Games

Fri, Apr 4, 2008    (No Ratings, Click to rate this article!) Loading ... Loading ...

Gaming


Robert Heron sent in a pretty cool link over to the Beyond3D forums where a list of popular games and their true rendering resolutions were given.

For Reference:

  • 1080p = 1920×1080
  • 720p = 1280×720

Here’s a snippet as an example:

  • Army of Two = 720p (no AA, downscaled to 685p with black borders, no adjustable border)
  • Call of Duty 4 = 1024×600 (2x AA)
  • Condemned 2 = 1280×720 (no AA)
  • Devil May Cry 4 = 1280×720 (2xAA, temporal)
  • Fifa Street 3 = 1920×1080 (no AA)
  • GT5 Prologue (demo) = 1280×1080 (2x AA)
  • Guitar Hero 3 = 1040×585 (no AA)
  • Jericho (demo) = 996×560 (2x AA)
  • Lost Planet = 1280×720 (no AA)
  • Ratchet & Clank: Tools of Destruction = 1280×704 (2xAA, centered on 720p output)
  • The Darkness (demo) = 1024×576 (no AA)
  • Turok = 1280×720 (no AA)
  • Unreal Tournament III = 1280×720 (no AA)

more in the main thread!

Share This on Your Favorite Social Network:
  • Digg
  • del.icio.us
  • Facebook
  • Mixx
  • Google
  • Fark
  • Furl
  • Propeller
  • Reddit
  • Technorati
  • StumbleUpon
  • description
  • MisterWong
  • TwitThis
  • Slashdot
  • SphereIt
, ,

This post was written by:

Editor - who has written 1535 posts on The “Break it Down” Blog.

Bringing you summarized technical news, announcement and reviews quickly and to the point.

2 Comments For This Post

  1. Chris Hunkele Says:

    THOSE BASTARDS!!!!

  2. Riyad Kalla Says:

    I was surprised that a lot of these were so low… sorta of like when it came out that Halo 3 renders at some 640p shit or something like that:
    http://www.breakitdownblog.com/halo-3-runs-at-640p/

Leave a Reply