Damn, it seems that Nintendo has some bombs to drop at E3 this year, leading up with a new “true 3D motion accessory” that adds on to the existing Wiimote.
Apparently the new addon, combined with all the existing measurment facilities of the Wiimote, can completely accurately, with a 1:1 accuracy, map your physical motion to a motion on-screen.
So basically the sword-swinging, baseball bat hitting, light-saber cutting action we wanted from the first time the Wii was announced maybe finally be here shortly.
What is this going to do to “version 2″ of all the Wii games? Are they going to have Normal and Enhanced motion modes or something?
Depending on how accurate this things turns out to be, combined with what developers do with it… sign me the hell up!
Full announcement:
Nintendo’s upcoming Wii MotionPlus accessory for the revolutionary Wii Remote controller again redefines game control, by more quickly and accurately reflecting motions in a 3-D space. The Wii MotionPlus accessory attaches to the end of the Wii Remote and, combined with the accelerometer and the sensor bar, allows for more comprehensive tracking of a player’s arm position and orientation, providing players with an unmatched level of precision and immersion. Every slight movement players make with their wrist or arm is rendered identically in real time on the screen, providing a true 1:1 response in their game play. The Wii MotionPlus accessory reconfirms Nintendo’s commitment to making games intuitive and accessible for everyone. Nintendo will reveal more details about the Wii MotionPlus accessory and other topics Tuesday morning at its E3 media briefing.
Here’s a video of the Wii MotionPlus in action:
call me crazy, but how fun did it look slicing things like the wood and pencil in half? Just seemed like an awesome mini-game… can’t wait for more “ninja” games to come out for the Wii with MotionPlus support.






















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