As a follow up to the super-Co-Op that Fable 2 will have in it, I watched the GDC walkthroughs and am here to summarize them for you:
NOTE: I am not clear from the walkthrough if the co-op is online or offline only. He talks a lot about the “camera” and how it manages to keep both players in view which seems to be an offline co-op concern. He was also flat-out asked about online co-op and dodged it.
- Full co-op support
- Join/Leave any time (like Burnout Paradise)
- There is no level-matching limit to the game. A lvl 50 character could invite a lvl 1 character into his game if he wants.
- Friend has a persistent presence in your world (money, rep, etc.)
- Getting each other’s back in a fight, like tag-teaming someone pays off with more experience and bonuses
- Join/Leave any time (like Burnout Paradise)
- You can play as a woman
- You can get married
- You can get pregnant
- You can have a baby
- You can have a family (obviously)
- You can give gifts to your family
- You can abuse your family
- EX: You can let your family starve, then walk into the house with a pie and eat it while they beg for some of it.
- Your co-op partner can kill your family (husband, child, etc.)
- There seems to be complete freedom with how you treat characters and NPCs
- You can buy any property (house, shop, etc.) in the game
- Molyneux specifically said you can buy every property in the world
- You can buy any items you want to decorate your house in any way
- World is completely free-romable (a la Oblivion)
- Molyneux said “each players world will be very different”, not sure what this means.
- You have to work to make money, you do not get money as “drops”
- You can be a blacksmith or a henchmen
- You can make money as a lackey in someone else’s co-op world.
- Fable is a Fall 2008 Release
Looking pretty damn bad-ass… online co-op will be the difference between “Cool game” and “OMFGBBQ I need this game” for me.



Wed, Feb 20, 2008 (Gaming, Technology)