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	<title>Comments on: Evolution of Water in Games, Best is Halo 3</title>
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		<title>By: Editor</title>
		<link>http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/comment-page-1/#comment-10839</link>
		<dc:creator>Editor</dc:creator>
		<pubDate>Wed, 03 Sep 2008 20:04:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/#comment-10839</guid>
		<description>Spot on Steve, a lot of people mix up &quot;good looking&quot; with &quot;good behaving&quot;, but it sounds like you know exactly what we were talking about with this article.

Also thanks for the heads up on Tomb Raider, we hadn&#039;t heard comments on that title yet.</description>
		<content:encoded><![CDATA[<p>Spot on Steve, a lot of people mix up &#8220;good looking&#8221; with &#8220;good behaving&#8221;, but it sounds like you know exactly what we were talking about with this article.</p>
<p>Also thanks for the heads up on Tomb Raider, we hadn&#8217;t heard comments on that title yet.</p>
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		<title>By: Tenacious Steve</title>
		<link>http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/comment-page-1/#comment-10812</link>
		<dc:creator>Tenacious Steve</dc:creator>
		<pubDate>Tue, 02 Sep 2008 19:47:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/#comment-10812</guid>
		<description>...to add on to my above post, even GTA IV has some EXCELLENT water effects! It LOOKS absolutely STUNNING and it&#039;s also dynamic! Just drive a car off into it or drive a boat around and watch how it creates an amazing splash/wave/ripple!</description>
		<content:encoded><![CDATA[<p>&#8230;to add on to my above post, even GTA IV has some EXCELLENT water effects! It LOOKS absolutely STUNNING and it&#8217;s also dynamic! Just drive a car off into it or drive a boat around and watch how it creates an amazing splash/wave/ripple!</p>
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		<title>By: Tenacious Steve</title>
		<link>http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/comment-page-1/#comment-10811</link>
		<dc:creator>Tenacious Steve</dc:creator>
		<pubDate>Tue, 02 Sep 2008 19:45:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/#comment-10811</guid>
		<description>I know, I know...this is an OLD thread!

BUT, I am a complete WATER WHORE when it comes to video games and have been searching for some games I may not have heard of with the best water effects.

Sure, like several posters have said, great LOOKING water has been around for a while...games with great looking AND dynamic water are few and far between!

Halo3 has excellent water since it&#039;s dynamic and looks &quot;alright&quot;...it&#039;s not the most realistic LOOKING out there, though.

I&#039;d honestly say that the best combination of realistic looking AND dynamic water would go to Tomb Raider Legend/Anniversary for the 360. The water effects in that game are simply amazing!!</description>
		<content:encoded><![CDATA[<p>I know, I know&#8230;this is an OLD thread!</p>
<p>BUT, I am a complete WATER WHORE when it comes to video games and have been searching for some games I may not have heard of with the best water effects.</p>
<p>Sure, like several posters have said, great LOOKING water has been around for a while&#8230;games with great looking AND dynamic water are few and far between!</p>
<p>Halo3 has excellent water since it&#8217;s dynamic and looks &#8220;alright&#8221;&#8230;it&#8217;s not the most realistic LOOKING out there, though.</p>
<p>I&#8217;d honestly say that the best combination of realistic looking AND dynamic water would go to Tomb Raider Legend/Anniversary for the 360. The water effects in that game are simply amazing!!</p>
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		<title>By: Riyad Kalla</title>
		<link>http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/comment-page-1/#comment-9759</link>
		<dc:creator>Riyad Kalla</dc:creator>
		<pubDate>Mon, 26 May 2008 23:21:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/#comment-9759</guid>
		<description>Evan thanks for the heads up. Crysis&#039;s water is pretty decent, but I felt like Halo&#039;s was still more physical (if that makes sense).

The demo the Unreal 3 engine had this year at GDC showing off the water coming in Gears 2 looked retarded... somewhere around 80% of what is already in Crysis... sort of disappointing.

I also agree, imagining a game like BioShock with *real* wave and water dynamics would have been incredible... really would have added to the sense of the game. I imagine that &quot;real&quot; water (whatever that ends up being) isn&#039;t going to hit us until next-gen consoles and PCs where we have the GPU/CPU power to calculate that stuff on the fly and game engines provide models for that out of the box. After all, Halo 3 is the only game I&#039;ve seen so far where the developers actually took the time to implement such a complex water system given water isn&#039;t part of any of the core game mechanics (unlike BioShock)... I can&#039;t believe MS paid them to do that, but I guess they were sitting around waiting for the multiplayer/portal aspects to get done.. and hell, I like it ;)</description>
		<content:encoded><![CDATA[<p>Evan thanks for the heads up. Crysis&#8217;s water is pretty decent, but I felt like Halo&#8217;s was still more physical (if that makes sense).</p>
<p>The demo the Unreal 3 engine had this year at GDC showing off the water coming in Gears 2 looked retarded&#8230; somewhere around 80% of what is already in Crysis&#8230; sort of disappointing.</p>
<p>I also agree, imagining a game like BioShock with *real* wave and water dynamics would have been incredible&#8230; really would have added to the sense of the game. I imagine that &#8220;real&#8221; water (whatever that ends up being) isn&#8217;t going to hit us until next-gen consoles and PCs where we have the GPU/CPU power to calculate that stuff on the fly and game engines provide models for that out of the box. After all, Halo 3 is the only game I&#8217;ve seen so far where the developers actually took the time to implement such a complex water system given water isn&#8217;t part of any of the core game mechanics (unlike BioShock)&#8230; I can&#8217;t believe MS paid them to do that, but I guess they were sitting around waiting for the multiplayer/portal aspects to get done.. and hell, I like it <img src='http://www.breakitdownblog.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Evan</title>
		<link>http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/comment-page-1/#comment-9758</link>
		<dc:creator>Evan</dc:creator>
		<pubDate>Mon, 26 May 2008 20:51:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/#comment-9758</guid>
		<description>I would have to disagree, Crysis has the best water.
It looks the most real, and if you say it doesn&#039;t &#039;feel&#039; like real water, you have obviously never driven a boat or thrown barrels/etc. Into it.
If you drive a boat, lots of water splashes behind you. If you blow up a grenade in the water, guess what, a huge splash. If you crash a vehicle into it, it will splash

It also has great water physics, if you drive the boat for example (again) it&#039;s rocked up and down at high speed due to the waves. I think this game has the best water so far.

No game has real water types but only particle effects and a distorted &quot;plane&quot; that they call water.
I think Crysis did it better than any of the other examples, until we find a game that has real waterfalls that are actually flowing, and could change course if you blocked it.</description>
		<content:encoded><![CDATA[<p>I would have to disagree, Crysis has the best water.<br />
It looks the most real, and if you say it doesn&#8217;t &#8216;feel&#8217; like real water, you have obviously never driven a boat or thrown barrels/etc. Into it.<br />
If you drive a boat, lots of water splashes behind you. If you blow up a grenade in the water, guess what, a huge splash. If you crash a vehicle into it, it will splash</p>
<p>It also has great water physics, if you drive the boat for example (again) it&#8217;s rocked up and down at high speed due to the waves. I think this game has the best water so far.</p>
<p>No game has real water types but only particle effects and a distorted &#8220;plane&#8221; that they call water.<br />
I think Crysis did it better than any of the other examples, until we find a game that has real waterfalls that are actually flowing, and could change course if you blocked it.</p>
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		<title>By: Aaron</title>
		<link>http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/comment-page-1/#comment-7172</link>
		<dc:creator>Aaron</dc:creator>
		<pubDate>Sun, 02 Dec 2007 03:16:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/#comment-7172</guid>
		<description>Sad noone mentioned Uncharted&#039;s water, as it&#039;s pretty good. Though I gotta admit, that Halo 3 water effect is nice!</description>
		<content:encoded><![CDATA[<p>Sad noone mentioned Uncharted&#8217;s water, as it&#8217;s pretty good. Though I gotta admit, that Halo 3 water effect is nice!</p>
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		<title>By: Leo</title>
		<link>http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/comment-page-1/#comment-7142</link>
		<dc:creator>Leo</dc:creator>
		<pubDate>Sat, 01 Dec 2007 04:27:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/#comment-7142</guid>
		<description>Yes, the Halo 3 water physics are the best.  Bioshock&#039;s are static and very dissapointing when you try to interact with it.</description>
		<content:encoded><![CDATA[<p>Yes, the Halo 3 water physics are the best.  Bioshock&#8217;s are static and very dissapointing when you try to interact with it.</p>
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		<title>By: Patrick Wood (rAvEn)</title>
		<link>http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/comment-page-1/#comment-7125</link>
		<dc:creator>Patrick Wood (rAvEn)</dc:creator>
		<pubDate>Fri, 30 Nov 2007 21:54:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/#comment-7125</guid>
		<description>@riyad kalla
the game &#039;where you could dig holes with the rocket launcher&#039; is red faction, still one of my fav games to this day for that very reason

and hydrophobia looks like it will have the best water once it comes out</description>
		<content:encoded><![CDATA[<p>@riyad kalla<br />
the game &#8216;where you could dig holes with the rocket launcher&#8217; is red faction, still one of my fav games to this day for that very reason</p>
<p>and hydrophobia looks like it will have the best water once it comes out</p>
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		<title>By: Patrick Wood (rAvEn)</title>
		<link>http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/comment-page-1/#comment-7120</link>
		<dc:creator>Patrick Wood (rAvEn)</dc:creator>
		<pubDate>Fri, 30 Nov 2007 18:57:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/#comment-7120</guid>
		<description>This game looks pretty good as far as water is concerned

I don&#039;t really know much else about it but from what I can see it looks like it&#039;s shaping up to be an interesting game.

It&#039;s called hydrophobia and the link below will take you straight to the page about water.

http://www.bladeinteractive.com/hydro_details.php?section=2

just a shame there are no videos there yet</description>
		<content:encoded><![CDATA[<p>This game looks pretty good as far as water is concerned</p>
<p>I don&#8217;t really know much else about it but from what I can see it looks like it&#8217;s shaping up to be an interesting game.</p>
<p>It&#8217;s called hydrophobia and the link below will take you straight to the page about water.</p>
<p><a href="http://www.bladeinteractive.com/hydro_details.php?section=2" rel="nofollow">http://www.bladeinteractive.com/hydro_details.php?section=2</a></p>
<p>just a shame there are no videos there yet</p>
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		<title>By: Riyad Kalla</title>
		<link>http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/comment-page-1/#comment-7118</link>
		<dc:creator>Riyad Kalla</dc:creator>
		<pubDate>Fri, 30 Nov 2007 18:49:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/#comment-7118</guid>
		<description>Hammer,
Uncharted&#039;s water definately *looks* good, and the fact that it gets the character&#039;s clothes &quot;wet&quot; is a sweet effect, but it doesn&#039;t ripple or deform as you play with it (Grenades, guns, walking, running, etc.) which was a let down because it is so damn pretty.

I still don&#039;t see the behavior of water in any game being as good as Halo 3&#039;s is... which is such a strange statement in an of itself.

It&#039;s like your local Citco gas station having the best Chicken Alfredo in town. You just scratch your head as to why ;)</description>
		<content:encoded><![CDATA[<p>Hammer,<br />
Uncharted&#8217;s water definately *looks* good, and the fact that it gets the character&#8217;s clothes &#8220;wet&#8221; is a sweet effect, but it doesn&#8217;t ripple or deform as you play with it (Grenades, guns, walking, running, etc.) which was a let down because it is so damn pretty.</p>
<p>I still don&#8217;t see the behavior of water in any game being as good as Halo 3&#8217;s is&#8230; which is such a strange statement in an of itself.</p>
<p>It&#8217;s like your local Citco gas station having the best Chicken Alfredo in town. You just scratch your head as to why <img src='http://www.breakitdownblog.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: The Hammer</title>
		<link>http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/comment-page-1/#comment-7117</link>
		<dc:creator>The Hammer</dc:creator>
		<pubDate>Fri, 30 Nov 2007 18:46:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/#comment-7117</guid>
		<description>Can&#039;t forget Uncharted!  Some of the best water out there today.

</description>
		<content:encoded><![CDATA[<p>Can&#8217;t forget Uncharted!  Some of the best water out there today.</p>
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		<title>By: FurballMK3</title>
		<link>http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/comment-page-1/#comment-7116</link>
		<dc:creator>FurballMK3</dc:creator>
		<pubDate>Fri, 30 Nov 2007 18:37:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/#comment-7116</guid>
		<description>I&#039;m glad I could help.  The cool thing with Kameo is it has a whole level that takes place in water.  It is really quite beautiful.  I would say give Kameo a look if you like environmental effects.  It as quite a few.  Grass sways in the wind and deforms as you walk/fly through/over it.  Same with the underwater plant life, great swaying and deformation.</description>
		<content:encoded><![CDATA[<p>I&#8217;m glad I could help.  The cool thing with Kameo is it has a whole level that takes place in water.  It is really quite beautiful.  I would say give Kameo a look if you like environmental effects.  It as quite a few.  Grass sways in the wind and deforms as you walk/fly through/over it.  Same with the underwater plant life, great swaying and deformation.</p>
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		<title>By: User</title>
		<link>http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/comment-page-1/#comment-7106</link>
		<dc:creator>User</dc:creator>
		<pubDate>Fri, 30 Nov 2007 14:45:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/#comment-7106</guid>
		<description>Prince of Persia had great water effects too. I remember the first time I walked through a wading pool in that game and the wake around my legs distorted the look of the body parts under water...thought that was good physics, and it looked good to.</description>
		<content:encoded><![CDATA[<p>Prince of Persia had great water effects too. I remember the first time I walked through a wading pool in that game and the wake around my legs distorted the look of the body parts under water&#8230;thought that was good physics, and it looked good to.</p>
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		<title>By: Riyad Kalla</title>
		<link>http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/comment-page-1/#comment-7104</link>
		<dc:creator>Riyad Kalla</dc:creator>
		<pubDate>Fri, 30 Nov 2007 14:21:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/#comment-7104</guid>
		<description>@Post #21, who are these floating 2 ton cyborgs you refer to? Do me a favor and call your parents, and double check if they were brother and sister, or first-cousins then post back here and let us know. (ohhhhh FACE!)



@DY357LX: That is true, the water looked good effects wise in HL2, but it was a little flat in presentation however the behavior of objects *in* the water was pretty damn slick... like breaking boxes apart just to have the pieces float, or throwing something in that sunk.



@FurballMK3, awesome link. That is some pretty damn good water. I had never played Kameo, but I included your link in the original post with creds.



@wilson326, I hadn&#039;t actually *ever* heard of that game, but looking it up it looked pretty slick... I&#039;m surprised it didn&#039;t get more coverage back then. It reminds me of a Lithtec game or that 1 game with the deformable environments where you could dig holes with the rocket launcher... forget name.
The glass does look decent for that time:
http://image.com.com/gamespot/images/2003/screen3/534963_20030528_screen008.jpg

all breakable and everything. Thanks for the heads up.




@Master Kim, it is definitely weird that a FPS with no water dynamics (vehicles, fighting, gameplay) gets the best water out there... what that says to me is the dev team had a lot of time on their hands. Halo 3&#039;s multiplayer is so frigging expansive and polished that my guess would be portions of the team had a lot of time on their hands and just included more polish to the game.

So for Halo 4, I want a completely physical/simulated weather system... that ties into weather.com :D</description>
		<content:encoded><![CDATA[<p>@Post #21, who are these floating 2 ton cyborgs you refer to? Do me a favor and call your parents, and double check if they were brother and sister, or first-cousins then post back here and let us know. (ohhhhh FACE!)</p>
<p>@DY357LX: That is true, the water looked good effects wise in HL2, but it was a little flat in presentation however the behavior of objects *in* the water was pretty damn slick&#8230; like breaking boxes apart just to have the pieces float, or throwing something in that sunk.</p>
<p>@FurballMK3, awesome link. That is some pretty damn good water. I had never played Kameo, but I included your link in the original post with creds.</p>
<p>@wilson326, I hadn&#8217;t actually *ever* heard of that game, but looking it up it looked pretty slick&#8230; I&#8217;m surprised it didn&#8217;t get more coverage back then. It reminds me of a Lithtec game or that 1 game with the deformable environments where you could dig holes with the rocket launcher&#8230; forget name.<br />
The glass does look decent for that time:<br />
<a href="http://image.com.com/gamespot/images/2003/screen3/534963_20030528_screen008.jpg" rel="nofollow">http://image.com.com/gamespot/images/2003/screen3/534963_20030528_screen008.jpg</a></p>
<p>all breakable and everything. Thanks for the heads up.</p>
<p>@Master Kim, it is definitely weird that a FPS with no water dynamics (vehicles, fighting, gameplay) gets the best water out there&#8230; what that says to me is the dev team had a lot of time on their hands. Halo 3&#8217;s multiplayer is so frigging expansive and polished that my guess would be portions of the team had a lot of time on their hands and just included more polish to the game.</p>
<p>So for Halo 4, I want a completely physical/simulated weather system&#8230; that ties into weather.com <img src='http://www.breakitdownblog.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: Master Kim</title>
		<link>http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/comment-page-1/#comment-7101</link>
		<dc:creator>Master Kim</dc:creator>
		<pubDate>Fri, 30 Nov 2007 11:35:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/#comment-7101</guid>
		<description>I surprised myself; I agree with this article.  However, since when has any of the Halo games have anything to do with water in terms of gameplay?  It might as well be a textured wall that lets you walk through it because you don&#039;t ever even swim in it throughout the series, and plenty of first-person shooters have given you the ability to swim in water.</description>
		<content:encoded><![CDATA[<p>I surprised myself; I agree with this article.  However, since when has any of the Halo games have anything to do with water in terms of gameplay?  It might as well be a textured wall that lets you walk through it because you don&#8217;t ever even swim in it throughout the series, and plenty of first-person shooters have given you the ability to swim in water.</p>
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		<title>By: wilson326</title>
		<link>http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/comment-page-1/#comment-7097</link>
		<dc:creator>wilson326</dc:creator>
		<pubDate>Fri, 30 Nov 2007 07:54:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/#comment-7097</guid>
		<description>Ever played this really old game called &quot;Chaser&quot;? It was from 2003 on PCs and published by JoWood. Best water and glass effects I had ever seen at the time, and it wasn&#039;t until recently that I&#039;ve seen better. 

The water doesn&#039;t look very pretty in that game, but it reacts realistically when shot at or when you walk into it. And unlike most recent games, glass and wooden planks actually break in chunks. Wood chips can be shot off piece by piece, the glass is as realistic as the glass in Resistance: Fall of man. While in Half Life 2, you shoot water and you get little white circles... You shoot glass and you break off square pieces of it..</description>
		<content:encoded><![CDATA[<p>Ever played this really old game called &#8220;Chaser&#8221;? It was from 2003 on PCs and published by JoWood. Best water and glass effects I had ever seen at the time, and it wasn&#8217;t until recently that I&#8217;ve seen better. </p>
<p>The water doesn&#8217;t look very pretty in that game, but it reacts realistically when shot at or when you walk into it. And unlike most recent games, glass and wooden planks actually break in chunks. Wood chips can be shot off piece by piece, the glass is as realistic as the glass in Resistance: Fall of man. While in Half Life 2, you shoot water and you get little white circles&#8230; You shoot glass and you break off square pieces of it..</p>
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		<title>By: FurballMK3</title>
		<link>http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/comment-page-1/#comment-7095</link>
		<dc:creator>FurballMK3</dc:creator>
		<pubDate>Fri, 30 Nov 2007 07:31:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/#comment-7095</guid>
		<description>Agreed that Halo 3 is sporting some nice water.

Kameo: Elements of Power also has fantastic water.

http://youtube.com/watch?v=NN2nbep3E40

I do love the new water effects that have shown up in games recently.</description>
		<content:encoded><![CDATA[<p>Agreed that Halo 3 is sporting some nice water.</p>
<p>Kameo: Elements of Power also has fantastic water.</p>
<p><a href="http://youtube.com/watch?v=NN2nbep3E40" rel="nofollow">http://youtube.com/watch?v=NN2nbep3E40</a></p>
<p>I do love the new water effects that have shown up in games recently.</p>
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		<title>By: DY357LX</title>
		<link>http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/comment-page-1/#comment-7090</link>
		<dc:creator>DY357LX</dc:creator>
		<pubDate>Fri, 30 Nov 2007 05:55:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/#comment-7090</guid>
		<description>Yea the Halo 3 water IS great but you have to give credit to Valve for their Source engine.
Half-Life 2&#039;s water is key is various places to progressing through the game.</description>
		<content:encoded><![CDATA[<p>Yea the Halo 3 water IS great but you have to give credit to Valve for their Source engine.<br />
Half-Life 2&#8217;s water is key is various places to progressing through the game.</p>
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		<title>By: you're still retarded</title>
		<link>http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/comment-page-1/#comment-7086</link>
		<dc:creator>you're still retarded</dc:creator>
		<pubDate>Fri, 30 Nov 2007 05:47:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/#comment-7086</guid>
		<description>Yes, the Halo 3 water sounds great!</description>
		<content:encoded><![CDATA[<p>Yes, the Halo 3 water sounds great!</p>
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		<title>By: you're still retarded</title>
		<link>http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/comment-page-1/#comment-7085</link>
		<dc:creator>you're still retarded</dc:creator>
		<pubDate>Fri, 30 Nov 2007 05:09:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/#comment-7085</guid>
		<description>yes, halo 3&#039;s water effects are so fucking realistic, because 2 ton cyborgs should float to the surface of the water instead of sinking. I love the halo series more then most people here, but this article is fucking bogus</description>
		<content:encoded><![CDATA[<p>yes, halo 3&#8217;s water effects are so fucking realistic, because 2 ton cyborgs should float to the surface of the water instead of sinking. I love the halo series more then most people here, but this article is fucking bogus</p>
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		<title>By: Riyad Kalla</title>
		<link>http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/comment-page-1/#comment-7084</link>
		<dc:creator>Riyad Kalla</dc:creator>
		<pubDate>Fri, 30 Nov 2007 04:35:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/#comment-7084</guid>
		<description>Cheshire, even though on today&#039;s meter it doesn&#039;t look that great, I will agree with you that at the time, I did feel somewhat like I was in the water with HT.

&lt;img src=&quot;http://www.cf-network.com/cfan/IMG/jpg/hydro-thunder-11.jpg&quot;&gt;</description>
		<content:encoded><![CDATA[<p>Cheshire, even though on today&#8217;s meter it doesn&#8217;t look that great, I will agree with you that at the time, I did feel somewhat like I was in the water with HT.</p>
<p><img src="http://www.cf-network.com/cfan/IMG/jpg/hydro-thunder-11.jpg"/></p>
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		<title>By: CheshireKAY</title>
		<link>http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/comment-page-1/#comment-7083</link>
		<dc:creator>CheshireKAY</dc:creator>
		<pubDate>Fri, 30 Nov 2007 04:31:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/#comment-7083</guid>
		<description>What about Hydro Thunder from the Dreamcast. That game gave me some major wows. When it first came out that was one of the reasons to own a Dreamcast for me, other than PSO.</description>
		<content:encoded><![CDATA[<p>What about Hydro Thunder from the Dreamcast. That game gave me some major wows. When it first came out that was one of the reasons to own a Dreamcast for me, other than PSO.</p>
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		<title>By: Riyad Kalla</title>
		<link>http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/comment-page-1/#comment-7078</link>
		<dc:creator>Riyad Kalla</dc:creator>
		<pubDate>Thu, 29 Nov 2007 23:58:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/#comment-7078</guid>
		<description>Num_T, I really wish they had a movie of those screenshots... certainly looks impressive, but I agree with you... how long until that is a licensable, performant engine that can be used in games... who knows.

I hate seeing &quot;Sweet tech&quot; and then 5 years later finally seeing it in a game, while the new &quot;Sweet tech&quot; is another 5 years off... too much lag :)</description>
		<content:encoded><![CDATA[<p>Num_T, I really wish they had a movie of those screenshots&#8230; certainly looks impressive, but I agree with you&#8230; how long until that is a licensable, performant engine that can be used in games&#8230; who knows.</p>
<p>I hate seeing &#8220;Sweet tech&#8221; and then 5 years later finally seeing it in a game, while the new &#8220;Sweet tech&#8221; is another 5 years off&#8230; too much lag <img src='http://www.breakitdownblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Num_T</title>
		<link>http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/comment-page-1/#comment-7077</link>
		<dc:creator>Num_T</dc:creator>
		<pubDate>Thu, 29 Nov 2007 23:44:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/evolution-of-water-in-games-best-is-halo-3/#comment-7077</guid>
		<description>@Riyad Kalla

http://www.bladeinteractive.com/hydroengine.html 

I&#039;ve got to say its still in a pretty unpolished state and who knows what it&#039;ll actually be like as game? Plus the video is seriously cringe worthy and shows nothing of note!

Anyway, the reason I mentioned it is because it actually has physically calculated fluid dynamics in it - kind of like the stuff you can get in high end 3d apps I think, just optimised for a realtime setup. Everything else including Halo 3 is faked in some way (of course even these fluid dynamics are also faked in a way - its not reality is it?)... I read about it originally in the games magazine &quot;Edge&quot;.</description>
		<content:encoded><![CDATA[<p>@Riyad Kalla</p>
<p><a href="http://www.bladeinteractive.com/hydroengine.html" rel="nofollow">http://www.bladeinteractive.com/hydroengine.html</a> </p>
<p>I&#8217;ve got to say its still in a pretty unpolished state and who knows what it&#8217;ll actually be like as game? Plus the video is seriously cringe worthy and shows nothing of note!</p>
<p>Anyway, the reason I mentioned it is because it actually has physically calculated fluid dynamics in it &#8211; kind of like the stuff you can get in high end 3d apps I think, just optimised for a realtime setup. Everything else including Halo 3 is faked in some way (of course even these fluid dynamics are also faked in a way &#8211; its not reality is it?)&#8230; I read about it originally in the games magazine &#8220;Edge&#8221;.</p>
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