<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Competitive Gaming as a Reality</title>
	<atom:link href="http://www.breakitdownblog.com/competitive-gaming-as-a-reality/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.breakitdownblog.com/competitive-gaming-as-a-reality/</link>
	<description>A technical, gaming and current-events news site</description>
	<lastBuildDate>Sat, 21 Nov 2009 15:00:42 -0500</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: pchung</title>
		<link>http://www.breakitdownblog.com/competitive-gaming-as-a-reality/comment-page-1/#comment-10442</link>
		<dc:creator>pchung</dc:creator>
		<pubDate>Mon, 11 Aug 2008 08:07:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/?p=3335#comment-10442</guid>
		<description>I agree.  However, there are still many roadblocks to the success of competitive gaming in the States because there is no clear cut dominant game.  In South Korea, Starcraft is the obvious game of choice and has made it easy for the competitive gaming scene to become popular, and therefore has lowered the barrier to entry for other games.  This will be a lot harder to accomplish without the clear cut game, but as gaming is becoming a more accepted form of interactive media amongst the masses, I have no doubt that it will become successful at some point in the near future.</description>
		<content:encoded><![CDATA[<p>I agree.  However, there are still many roadblocks to the success of competitive gaming in the States because there is no clear cut dominant game.  In South Korea, Starcraft is the obvious game of choice and has made it easy for the competitive gaming scene to become popular, and therefore has lowered the barrier to entry for other games.  This will be a lot harder to accomplish without the clear cut game, but as gaming is becoming a more accepted form of interactive media amongst the masses, I have no doubt that it will become successful at some point in the near future.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: souljabwoy</title>
		<link>http://www.breakitdownblog.com/competitive-gaming-as-a-reality/comment-page-1/#comment-10405</link>
		<dc:creator>souljabwoy</dc:creator>
		<pubDate>Tue, 05 Aug 2008 20:39:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.breakitdownblog.com/?p=3335#comment-10405</guid>
		<description>It&#039;ll get there. albeit a lot slower than South Korea got to where they are, but it will get there. America has too many distractions such as sports, and other activities that occupy mainstream media. As soon as the money starts flowing into gaming on a higher level than it is now (i.e. sponsorships, tournament purses, etc), mainstream media will take up the reigns and ride the gaming pony into the sunset. Money talks.

We&#039;ll get there. It&#039;s just going to take a little bit more time.

Souljabwoy
ConsoleJocks</description>
		<content:encoded><![CDATA[<p>It&#8217;ll get there. albeit a lot slower than South Korea got to where they are, but it will get there. America has too many distractions such as sports, and other activities that occupy mainstream media. As soon as the money starts flowing into gaming on a higher level than it is now (i.e. sponsorships, tournament purses, etc), mainstream media will take up the reigns and ride the gaming pony into the sunset. Money talks.</p>
<p>We&#8217;ll get there. It&#8217;s just going to take a little bit more time.</p>
<p>Souljabwoy<br />
ConsoleJocks</p>
]]></content:encoded>
	</item>
</channel>
</rss>
